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    Warhammer 40k Space Marines : Razorback / Rhino
    Warhammer 40k Space Marines : Razorback / Rhino
    Warhammer 40k
    $70.00
    view item
    Warhammer 40k Warhammer 40K : Core Book
    Warhammer 40k Warhammer 40K : Core Book
    Warhammer 40k
    $80.00
    view item
    Warhammer 40k Codex : Aeldari
    Warhammer 40k Codex : Aeldari
    Warhammer 40k
    $70.00
    view item
    Warhammer 40k Codex : Necrons
    Warhammer 40k Codex : Necrons
    Warhammer 40k
    $70.00
    view item
    Warhammer 40k Codex Supplement : Dark Angels
    Warhammer 40k Codex Supplement : Dark Angels
    Warhammer 40k
    $41.00
    view item
    Warhammer 40k Codex Supplement : Blood Angels
    Warhammer 40k Codex Supplement : Blood Angels
    Warhammer 40k
    $41.00
    view item
    Warhammer 40k Codex : Adepta Sororitas
    Warhammer 40k Codex : Adepta Sororitas
    Warhammer 40k
    $70.00
    view item
    Warhammer 40k Codex : Genestealer Cult
    Warhammer 40k Codex : Genestealer Cult
    Warhammer 40k
    $70.00
    view item
    Games Workshop  Age Of Sigmar Paints And Tools Set
    Games Workshop Age Of Sigmar Paints And Tools Set
    Games Workshop
    $55.00
    view item
    Games-Workshop Combat Patrol: Chaos Daemons
    Games-Workshop Combat Patrol: Chaos Daemons
    Games-Workshop
    $200.00
    view item
    Warhammer 40k Space Marines : Primaris Repulsor
    Warhammer 40k Space Marines : Primaris Repulsor
    Warhammer 40k
    $112.00
    view item
    Warhammer 40k Combat Patrol : Grey Knights
    Warhammer 40k Combat Patrol : Grey Knights
    Warhammer 40k
    $200.00
    view item
    Warhammer 40k Codex : T'au Empire
    Warhammer 40k Codex : T'au Empire
    Warhammer 40k
    $70.00
    view item
    Warhammer 40k Codex : Orks
    Warhammer 40k Codex : Orks
    Warhammer 40k
    $70.00
    view item
    Warhammer 40k Codex : Space Marines
    Warhammer 40k Codex : Space Marines
    Games Workshop
    $70.00
    view item
    Warhammer 40k Codex : Tyranids
    Warhammer 40k Codex : Tyranids
    Games Workshop
    $70.00
    view item
    Warhammer Age Of Sigmar Daughters Of Khaine : Maleneth Witchblade
    Warhammer Age Of Sigmar Daughters Of Khaine : Maleneth Witchblade
    Warhammer Age Of Sigmar
    $53.00
    view item
    Warhammer 40k Astra Militarum : Hell's Last
    Warhammer 40k Astra Militarum : Hell's Last
    Warhammer 40k
    $95.00
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    Warhammer The Old World High Elf Realms : Swordmasters Of Hoeth
    Warhammer The Old World High Elf Realms : Swordmasters Of Hoeth
    Warhammer The Old World
    $100.00
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    Warhammer The Old World High Elf Realms
    Warhammer The Old World High Elf Realms
    Warhammer The Old World
    $100.00
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    Warhammer The Old World High Elf Realms : Lord On Dragon
    Warhammer The Old World High Elf Realms : Lord On Dragon
    Warhammer The Old World
    $95.00
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    Page 3  ·  Displaying 43 - 63  ·  486 Total
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    Warhammer 40k Space Marines : Razorback / Rhino
    Warhammer 40k Space Marines : Razorback / Rhino
    Warhammer 40k

    Games Table Top Games Warhammer 40k Warhammer 40k

    Space Marines : Razorback / Rhino

    Razorbacks are common variations of the Rhino chassis that can be armed with a variety of powerful turret-mounted heavy weapon systems that offer the squads they carry effective fire support before and after they disembark.

    As well as a choice of weapons for the Razorback's main turret – either a twin heavy bolter or twin lascannon – this kit comes with a wealth of optional extras including a spiked ram, ammo crate, fuel canisters, a cable, smoke launchers, comms relay, hunter-killer missile, and tow hooks. It also features a fully detailed interior, with a communications array and boltgun on arming rack, and an optional Space Marine driver/gunner.

    This 76-piece plastic kit makes one Razorback or one Rhino. It comes supplied with an Ultramarines Vehicle Transfer sheet.

    $70.00
    in stock
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    Warhammer 40k Warhammer 40K : Core Book
    Warhammer 40k Warhammer 40K : Core Book
    Warhammer 40k

    Games Table Top Games Warhammer 40k Warhammer 40k Warhammer 40K : Core Book

    10th Edition

    In the grim darkness of the far future, there is only war.

    The galaxy writhes in the mailed fist of all-consuming war. The Imperium teeters on the brink of annihilation, beset upon all sides by heretic warlords, daemon-summoning witches, and rapacious alien empires. The Great Rift sunders the void, a ragged wound torn through the heart of the Emperor's realm and bleeding madness and mutation across all.

    In every star system and upon every planet, battle rages more fiercely than ever before as loyalists, heretics, and aliens tear reality itself apart in their war dominance. Every day the flames rise higher – this is a more terrible era than ever before, for there is no peace amongst the stars…

    The Book
    This 220-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium.

    You'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future.

    THE WARHAMMER 40,000 HOBBY
    The book opens with an introduction to this amazing hobby through its four keys – Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play – self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns.

    DARK IMPERIUM
    This expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods.

    The first part of this guide explores the decaying Imperium and the galaxy in which it resides – the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two.

    There's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms.

    The second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium.

    Finally, you'll enter the Era Indomitus – marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster – and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm.

    FACTIONS
    Explore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults.

    CORE RULES
    The  Warhammer 40,000 Core Rules  contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements.

    You'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft.

    Lastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission – Only War – to get you started playing right away.

    COMBAT PATROL
    Combat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions – Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might – each with their own objectives, mission rules, and deployment maps for a variety of game experiences.

    The book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.

    $80.00
    in stock
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    Warhammer 40k Codex : Aeldari
    Warhammer 40k Codex : Aeldari
    Warhammer 40k

    Games Table Top Games Warhammer 40k Warhammer 40k Codex : Aeldari

    10th Edition

    The Aeldari fight to ensure the very survival of their dying empire – their star-spanning realm lies in ruins, and their gods are dead. Yet woe betide those who think them weak. Guided by the foresight of their peerless seers and marshalled by cunning generals, the warhosts of the Aeldari utilise advanced technology, and the natural speed and agility of their warriors, to achieve victory and hold their doom at bay.

    Codex: Aeldari  is your must-have guide to leading an army of these swift and deadly warriors, offering insight into their ways of war and the various Craftwords that make up the Aeldari race. This also includes the sinister Drukhari units who have sided with the Ynnari, and the murderous troupes of the Harlequins. You'll find loads of strange and esoteric artwork to inspire you, along with beautiful galleries of painted miniatures. This tome gives you the rules needed to wage war across the galaxy against myriad foes, whether in Combat Patrol, narrative Crusade campaigns, or matched play games of Warhammer 40,000.

    Inside this 192-page hardback book, you'll find:
    – Background material and lore for the different Aeldari Craftworlds, as well as the strange Harlequins, and macabre Ynnari
    – Evocative artwork and photography that will inspire your own collection and unleash your creativity
    – Rules for using Aeldari in games of Warhammer 40,000 with 66 datasheets, covering each unit
    – Rules for running your own Guiding Fate narrative Crusade campaign, and for playing fast-paced Combat Patrol games

    This book also contains a one-use code to unlock  Codex: Aeldari  content in  Warhammer 40,000: The App .

    $70.00
    in stock
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    Warhammer 40k Codex : Necrons
    Warhammer 40k Codex : Necrons
    Warhammer 40k

    Games Table Top Games Warhammer 40k Warhammer 40k Codex : Necrons

    10th Edition

    The Necrons are a deathless species of alien androids who dominated the galaxy in ages past. After millions of years in self-imposed slumber, they are rising from their hidden tomb complexes to march in conquest once more. Clad in self-repairing bodies of living metal, armed with weapons that harness the devastating energies of the cosmos, the Necrons are a terrifying enemy. They are without fear or mercy, soulless mechanoids who advance in eerie lockstep to lay down an annihilating storm.

    These phalanxes are joined by techno-sorcerous war engines, scuttling constructs, and shards of shattered star gods, led to war by undying nobles with wills and bodies of unyielding metal, driven by the absolute conviction that they are the rightful rulers of the galaxy. Ravaged by their long sleep, many Necrons have been reduced to murderous monsters or delusional demigods. Yet their madness only makes them an even greater and more inescapable threat.

    Codex: Necrons  is an essential guide for anyone who wants to collect Necrons and display the might of their phaeron on the tabletop. In this book you'll find the rules you need to play a Necrons army in games of Warhammer 40,000 – including narrative Crusade campaigns and Combat Patrol skirmishes – as well as detailed background material and stunning art showcasing their ancient origins, impossibly advanced technology, and dynastic courts.

    Inside this 136-page hardback book, you’ll find:
    – Terrifying background information exploring the awakened Necrons, from their unfathomably ancient history to the structure of the tyrannical dynasties
    – Stunning artwork that brings these undying legions and ancient tomb worlds to life (of a sort)
    – 47 datasheets detailing the profiles, wargear, and unique abilities of every Necrons unit, from mindless Necron Warriors to Imotekh the Stormlord
    – Five themed Detachments for Necrons armies, such as the Annihilation Legion and Canoptek Court, each with their own set of special rules
    – Crusade rules for steadily awakening the systems of your slumbering tomb world, earning ever-greater mechanical powers
    – Self-contained Combat Patrol rules and a painting guide, allowing you to play fast-paced games with Amonhotekh's Guard
    – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring a variety of Necron dynasty colour schemes

    This book also contains a one-use code to unlock  Codex: Necrons  content in Warhammer 40,000: The App.

    $70.00
    in stock
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    Warhammer 40k Codex Supplement : Dark Angels
    Warhammer 40k Codex Supplement : Dark Angels
    Warhammer 40k

    Games Table Top Games Warhammer 40k Warhammer 40k Codex Supplement : Dark Angels

    10th Edition

    The Dark Angels are a dour brotherhood, characterised by their deep commitment to millennia-old rituals, loyalty, discipline, and self-sufficiency. They are a fighting force whose allegiance to the Emperor and Imperium is nigh impossible to dispute, yet they hide deep secrets.

    Codex Supplement: Dark Angels  is your essential guide to using the Dark Angels and their successor Chapters in your games of Warhammer 40,000, as well as collecting, building, and painting them. When combined with the contents of Codex: Space Marines, you’ll be able to build an army with their own fighting style, specialised units, and unique formations. You'll also find everything you need to use them in narrative Crusade games and games of Combat Patrol. The book is loaded with artwork, stunning examples of painted miniatures, and fascinating background material to inspire you.

    Inside this 96-page hardback book, you'll find:
    – History and background of the Sons of the Lion, from their origins in the Age of Darkness to the return of their Primarch.
    – Atmospheric artwork, shedding light on the darkest corners of this most enigmatic of Chapters
    – 16 datasheets to add to those found in Codex: Space Marines, including the Dark Talon, Land Speeder Vengeance, and more
    – Three themed Detachments, the Unforgiven Task Force, Inner Circle Task Force, and Company of Hunters, each with their own special rules
    – Crusade rules to show how your characters plunge deeper into the Chapter’s mysteries as they hunt the Fallen
    – Combat Patrol rules to take command of the Vengeful Brethren in fast-paced games
    – An 'Eavy Metal showcase of expertly-painted Citadel miniatures to inspire you

    You'll need a copy of  Codex: Space Marines , available separately, to use the contents of this book fully.

    This book also contains a one-use code to unlock  Codex Supplement: Dark Angels  content in Warhammer 40,000: The App.

    $41.00
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    Warhammer 40k Codex Supplement : Blood Angels
    Warhammer 40k Codex Supplement : Blood Angels
    Warhammer 40k

    Games Table Top Games Warhammer 40k Warhammer 40k Codex Supplement : Blood Angels

    10th Edition

    The Blood Angels are one of the most revered of all the original Space Marine Legions, but are also the bearers of a terrible curse caused by the death of their beloved Primarch, Sanguinius. As one of the oldest and most successful Chapters, they have a proud heritage, culture, and aesthetic that diverges from what is now considered standard. They celebrate their beauty, but do not shy away from their savage nature in the heat of battle.

    Codex Supplement: Blood Angels  is your essential guide to using the Sons of Sanguinius and their successor Chapters in your games of Warhammer 40,000, as well as collecting, building, and painting them. When combined with the contents of  Codex: Space Marines , you’ll be able to build an army with their own fighting style, specialised units, and unique formations. You'll also find everything you need to use them in narrative Crusade games and games of Combat Patrol. The book is loaded with artwork, stunning examples of painted miniatures, and fascinating background material to inspire you.

    Inside this 104-page hardback book, you'll find:
    – History and background of the Sons of Sanguinius, starting with their glorious origins in the Age of Darkness, to the death of their beloved Primarch, and its effects on the current Chapter
    – Beautiful artwork, shedding light on both their glorious record of deeds, and the secret darkness at the heart of their bloodline
    – 15 datasheets to add to those found in  Codex: Space Marines , including the Death Company, Baal Predators, and Sanguinary Guard
    – Three themed Detachments – the Lost Brethren, Liberator Assault Group, and the Angelic Host – each with their own special rules
    – Crusade rules to show how your characters either ascend to the Sanguinary Guard, or succumb to the Black Rage
    – Combat Patrol rules to take command of the Sanguinary Spearhead in fast-paced games
    – An 'Eavy Metal showcase of expertly-painted Citadel miniatures to inspire you

    You'll need a copy of  Codex: Space Marines , available separately, to use the contents of this book fully.

    This book also contains a one-use code to unlock  Codex Supplement: Blood Angels  content in Warhammer 40,000: The App.

    $41.00
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    Warhammer 40k Codex : Adepta Sororitas
    Warhammer 40k Codex : Adepta Sororitas
    Warhammer 40k

    Games Table Top Games Warhammer 40k Warhammer 40k Codex : Adepta Sororitas

    10th Edition

    The Adepta Sororitas are the armed wing of the Imperial faith. They defend the Emperor's cathedrums, chapels, and holy shrines from the heretic, the mutant, the witch, and the alien. Encased within power armour, the Battle Sisters of the Orders Militant wield boltguns, flamers, and chainswords as they march relentlessly towards their enemies, bearing relics of fallen martyrs and singing prayers above the din of battle. Their tanks and wargear are bedecked with the iconography of the Adeptus Ministorum, a demonstration of their zeal to any who would opposed them. Where the Adepta Sororitas tread, so does the light of the Emperor shine.

    This 129-page book is richly embellished with art and background information celebrating the courage, strength, and zeal of the Sisters of Battle. You'll find within these pages all the rules, inspiration, and reference material you'll need to collect, build, and play games with your mighty armies, including datasheets for every unit in the army, and a Combat Patrol for playing fast-paced games of Warhammer 40,000.

    This hardback Codex contains:
    – Background material illustrating the rich history, organization, and ethos of these holy warriors
    – Stunning art capturing the majesty of the Adepta Sororitas, and the horrors into which they charge headlong, plus a showcase of beautifully painted miniatures to inspire you
    – Full rules for every unit in the army, including 30 datasheets, and four specialised Detachments
    – A full complement of rules for launching a cleansing crusade with your Adepta Sororitas, even resulting in one of them possibly becoming a living saint
    – Concise datasheets and rules for fast-paced Combat Patrol games

    This book also contains a one-use code to unlock  Codex: Adepta Sororitas  content in Warhammer 40,000: The App.

    $70.00
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    Warhammer 40k Codex : Genestealer Cult
    Warhammer 40k Codex : Genestealer Cult
    Warhammer 40k

    Games Table Top Games Warhammer 40k Warhammer 40k Codex : Genestealer Cult

    10th Edition

    Genestealer Cults are fanatical sects of alien hybrids that infest Human worlds beyond count. They lurk unseen for generations, hiding and preparing in the dark until their Day of Ascension arrives. Then they rise in a tide of mutated acolytes, turncoat soldiery, and predatory xenos monstrosities to tear down those they see as oppressors.

    Codex: Genestealer Cults  contains a trove of background information covering prominent Genestealer infestations from the past and present, accompanied by spectacular artwork and galleries of painted miniatures. Take a detailed look into the organisation of these xeno-tainted armies and the troops, leaders, and war machines that fight among them. This book also contains the rules for leading a Genestealer Cults army in Combat Patrol, Crusade, and Matched Play games of Warhammer 40,000.

    Inside this 120-page hardback book, you'll find:
    – In-depth background and lore on the Genestealer Cults, how they take over planets and prepare them for the Great Devourer – even going so far as to infiltrate the Imperial military structure
    – Rousing artwork that will inspire your cults to acts of exemplary sedition and a showcase of expertly-painted Genestealer Cults miniatures
    – All the rules you need to play your Genestealer Cults army, including 24 datasheets covering every unit and five Detachments
    – A full suite of rules for playing narrative Crusade campaigns and intense Combat Patrol games

    This book also contains a one-use code to unlock  Codex: Genestealer Cults  content in Warhammer 40,000: The App.

    $70.00
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    Games Workshop  Age Of Sigmar Paints And Tools Set
    Games Workshop Age Of Sigmar Paints And Tools Set
    Games Workshop

    Games Table Top Games Warhammer Age Of Sigmar Games Workshop Age Of Sigmar Paints And Tools Set 5011921219377

    Building and painting Citadel miniatures is a fun and exciting way to engage with the Warhammer hobby, and it only gets more rewarding with time. You’ll need a few tools and a set of paints to get started, and this box includes the basics that will form the core of your Warhammer hobby toolbox.

    Get started with comfortable clippers to remove your models from the frame, a mouldline scraper to help prepare them for paint, and a starter brush that’s just the right size to get the basics painted.

    You’ll find 13 different Citadel Colour paints in 12ml pots, featuring the essential colours needed to paint your first models – they're particularly suited to Stormcast Eternals and Skaven miniatures. The set includes heavily-pigmented Base paints to form a strong foundation for your paint schemes, a Shade paint to add depth, and a Technical paint to add texture to your bases.

    - Corax White (Base)
    - Abaddon Black (Base)
    - Averland Sunset (Base)
    - Leadbelcher (Base)
    - Kantor Blue (Base)
    - Khorne Red (Base)
    - Rakarth Flesh (Base)
    - Retributor Armour (Base)
    - Waaagh! Flesh (Base)
    - Bugman's Glow (Base)
    - Steel Legion Drab (Base)
    - Astrogranite (Technical)
    - Agrax Earthshade (Shade)

    This box also includes: the following tools

    - Citadel Starter Brush
    - Citadel Starter Clippers
    - Citadel Mouldline Scraper

    $55.00
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    Games-Workshop Combat Patrol: Chaos Daemons
    Games-Workshop Combat Patrol: Chaos Daemons
    Games-Workshop

    Games Table Top Games Games-Workshop Combat Patrol: Chaos Daemons

    The daemonic servants of Khorne spill from the madness of the warp to corrupt and slaughter, the very battlefield contorting at the touch of Chaos. Gore-drenched Bloodletters hack heads from shoulders, led into the material plane by Bloodmasters, the greatest of their ravenous kind. Mounted atop the infernal engine-beasts known as Juggernauts, a charge by merciless Bloodcrushers breaks the most stalwart resistance, while tireless Flesh Hounds pursue any who flee across time and space.

    Claim skulls for Khorne with Combat Patrol: Chaos Daemons! This boxed set provides you with all the units you need to start your collection or reinforce an existing army. The contents of this set have been specifically chosen to provide you with a Chaos Daemons force ideal for Combat Patrol-sized games – approximately 25 Power Level's worth of models – and will also save you money compared to buying the contents individually.

    This set includes the following multipart plastic models:
    – 1x Bloodmaster
    – 3x Bloodcrushers
    – 10x Flesh Hounds
    – 20x Bloodletters

    All models are supplied with their appropriate bases.

    These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

    Releases September 3, 2022

    $200.00
    in stock
    view item
    Warhammer 40k Space Marines : Primaris Repulsor
    Warhammer 40k Space Marines : Primaris Repulsor
    Warhammer 40k

    Games Table Top Games Warhammer 40k Warhammer 40k Space Marines : Primaris Repulsor

    The Repulsor armoured transport is a deadly combination of manoeuvrability and raw brute force. Due to the turbine array at its rear, it has tremendous motive power, held aloft by powerful anti-gravitic generators. The Repulsor is so heavily armed and armoured that is doesn’t skim over the landscape but instead crushes the ground below it. The tank grinds forward with a deep bass thrum, reducing rock to gravel and fallen bodies to smears of gore and powdered bone.

    This multi-part plastic kit contains the components necessary to assemble a Space Marines Primaris Repulsor, an armoured transport not only capable of ferrying 10 Primaris Space Marines into battle, but also defending itself with the vast array of weaponry at its disposal. The Repulsor has a choice of:

    - a turret-mounted heavy onslaught gatling cannon, which can be replaced with a las-talon;
    - a front-mounted twin heavy bolter, which can be replaced with a twin lascannon;
    - a pintle-mounted ironhail heavy stubber, which can be replaced with an onslaught gatling cannon;
    - a rear-mounted Icarus ironhail heavy stubber, which can be replaced with an an Icarus rocket pod, storm bolter or - fragstorm grenade launcher;
    - 2 storm bolters, which can be replaced 2 fragstorm grenade launchers;
    - Auto Launchers, which can be replaced 2 fragstorm grenade launchers.

    The repulsor is also equipped with a pair of krakstorm grenade launchers and may take an additional ironhail heavy stubber.

    The body of the Repulsor itself features numerous modelling options – there are 6 stowage assemblies, which are entirely modular, configurable in countless different ways with cases of grenades and rocket pods modelled open or closed. The top hatch can be modelled closed or open; should you choose the open option, you can place a Tech-marine in the hatch either pointing toward the foe or operating the pintle-mounted weapon. There are also the usual details you would expect from an Imperial craft – lights, radar arrays, huge exhaust vents and an aquila displayed proudly at the fore.

    The Primaris Repulsor comes as 168 components, and includes a transfer sheet and a Citadel 100mm Round base – this features a clear hover stand, which can be set at an angle, adding a certain degree of camber to your model.

    $112.00
    in stock
    view item
    Warhammer 40k Combat Patrol : Grey Knights
    Warhammer 40k Combat Patrol : Grey Knights
    Warhammer 40k

    Games Table Top Games Warhammer 40k Warhammer 40k Combat Patrol : Grey Knights

    The most mysterious of the Emperor’s servants, the Grey Knights are a unique Chapter of Space Marines. Each is an elite warrior-mystic, clad in sigil-scribed power armour and wielding archaic weapons through which they channel their otherworldly abilities. They are a purified order of incorruptible daemonhunters, possessed of the iron fortitude needed to face the warp's most nightmarish denizens. Guided by powerful Librarians, the elite Strike Squads of the Grey Knights teleport onto the battlefield, supported by mighty psychic warriors clad in Terminator armour and towering, heavily-armed Nemesis Dreadknights.

    Hunt down and eradicate the daemonic enemies of the Imperium with Combat Patrol: Grey Knights! The contents of this set have been specifically chosen to provide you with a Grey Knights force ideal for Combat Patrol-sized games – approximately 25 Power Level's worth of models – and will also save you money compared to buying the contents individually.

    This set includes the following multipart plastic models:
    – 1x Librarian in Terminator Armour
    – 1x Nemesis Dreadknight, which can be built as a Grand Master in Nemesis Dreadknight
    – 5x Grey Knights Brotherhood Terminators, which can be built as Grey Knights Paladins
    – 5x Grey Knights Strike Squad Marines, which can be built as Interceptor Squad, Purifier Squad, or Purgation Squad Marines.

    All models are supplied with their appropriate bases.

    These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

    $200.00
    in stock
    view item
    Warhammer 40k Codex : T'au Empire
    Warhammer 40k Codex : T'au Empire
    Warhammer 40k

    Games Table Top Games Warhammer 40k Warhammer 40k Codex : T'au Empire 9781804573525

    10th Edition

    The T'au Empire is amongst the most dynamic and determined powers in the 41st Millenium. Their technology is advanced and ever-improving, from grav-skimming gunships and artificial intelligence, to potent energy weapons and formidable battlesuits. Their territories expand with every victory, be it military or diplomatic. Yet the T'au Empire's greatest strength is its unifying philosophy – they believe it is their duty to spread the doctrine of the Greater Good to every corner and culture of this dark galaxy, and will let none stop them from bringing enlightenment to the stars.

    Codex: T'au Empire  is a vital guide for collecting and playing games with the T'au Empire and its alien allies in Warhammer 40,000. You'll find an absolute treasure trove of information to help you muster, paint, and command your armies – including rules for narrative Crusade campaigns, Combat Patrol skirmishes, and matched play games. There's also a stunning spread of painted miniatures, evocative artwork, and immersive background material to inspire you for the Greater Good.

    Inside this 136-page hardback book, you'll find:
    – Background material detailing the T'au Empire, including its rigid caste system, varied sept worlds, and meteoric expansion, as well its long-time allies amongst the Kroot
    – Inspiring artwork that sheds light on the sleek aesthetic, complex technology, and alien auxiliaries of the T'au Empire
    – 38 datasheets detailing the profiles, wargear, and unique abilities of every T'au Empire unit, from Stealth Battlesuits to savage Krootox Rampagers
    – Four themed Detachments, including the Kauyon and Mont'ka metastrategies, as well as dedicated Kroot Hunting Packs, each with their own set of special rules
    – Crusade rules to launch a Sphere Expansion of your own, as you assimilate new systems through diplomacy and conquest
    – Combat Patrol rules and a painting guide for playing fast-paced games with the Sudden Dawn Cadre
    – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring different T'au septs and Kroot kindreds

    This book also contains a one-use code to unlock  Codex: T'au Empire  content in Warhammer 40,000: The App.

    $70.00
    in stock
    view item
    Warhammer 40k Codex : Orks
    Warhammer 40k Codex : Orks
    Warhammer 40k

    Games Table Top Games Warhammer 40k Warhammer 40k Codex : Orks

    10th Edition

    Orks are brutal and violent aliens who love nothing more than to fight. They are tough, with hulking physiques, thick skulls, and toothy maws. When gathered in an excitable crush of noise and death, Orks become infused with a strange energy that drives them to even greater acts of unrestrained ferocity. They gleefully pile into the fight, bellowing their deafening war cry – ‘Waaagh!’.

    This 152-page book contains a trove of background information covering prominent Ork conflicts from the past and present, accompanied by spectacular artwork and galleries of painted miniatures.  Codex: Orks  grants you a detailed look into the organisation of Ork armies, be they small planetary raiding forces or monstrous Waaagh!s, as well as the troops, leaders, and war machines that fight among them. The book also contains the rules for leading a brutally effective Orks army in Combat Patrol, Crusade, and Matched Play games of Warhammer 40,000.

    Inside this hardback codex, you'll find:
    – Thrilling tales of legendary Ork escapades, from war on a galactic scale to smaller, more 'covert' operations
    – All of the army rules you need to play games of Warhammer 40,000 with your Ork miniatures
    – Lore on the Ork kulturs and how they structure their armies
    – Detailed matched play rules, including dedicated secondary objectives
    – A full suite of rules for playing narrative Crusade campaigns and intense Combat Patrol games

    This book also contains a one-use code to unlock  Codex: Orks  content in Warhammer 40,000: The App.

    $70.00
    in stock
    view item
    Warhammer 40k Codex : Space Marines
    Warhammer 40k Codex : Space Marines
    Games Workshop

    Games Table Top Games Warhammer 40k Games Workshop Codex : Space Marines 9781804572382

    10th Edition

    Releases October 14th 2023

    Space Marines are genetically augmented warriors, created as Humanity’s ultimate shock troops. Formally known as the Adeptus Astartes, the Space Marines have defended the Imperium for over ten thousand years. They go to war armed and armoured with the best wargear the Imperium can provide, complementing their enhanced strength, agility, and resilience. They are steeled in mind, body and soul to endure ceaseless war, facing the most monstrous threats throughout the galaxy and knowing no fear.

    These steadfast warrior knights each belong to a Chapter – a close-knit brotherhood that dispatches strike forces of Space Marines across the galaxy. Supported by transport vehicles, battle tanks, combat walkers, attack craft, and powerful artillery, they execute lightning assaults of blistering speed and power. The Space Marines are the Emperor’s fury made manifest, and all his enemies fear them as the Angels of Death.

    Codex: Space Marines  is an essential guide for anyone who collects the Adeptus Astartes and wants to claim glory in tabletop battles. In this book you'll find all the rules you need to play a Space Marines army in games of Warhammer 40,000 – including narrative Crusade campaigns and Combat Patrol skirmishes – as well as pages of background material and artwork detailing how Space Marines are made, wage war, mark their ranks and decorate their armour, and the dizzying variety of different Chapters.

    Inside this 216-page hardback book, you'll find:
    – Extensive background information regarding the Imperium's Space Marines, ranging from their genetic enhancements to the deeds of famous Chapters
    – Exhilarating artwork depicting the Adeptus Astartes in epic battles against innumerable enemies
    – 93 datasheets detailing the profiles, wargear, and unique abilities of every Space Marines unit, from newly-recruited Scouts to mighty Dreadnoughts
    – Seven themed Detachments, such as the Anvil Siege Force and Vanguard Spearhead, each with their own set of special rules
    – Crusade rules that will see your heroes fulfil mighty oaths as they defeat Humanity’s enemies, earning glory and honour
    – Self-contained Combat Patrol rules and a painting guide, allowing you to play fast-paced games with Strike Force Octavius
    – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring a variety of Space Marines Chapters

    This book also contains a one-use code to unlock  Codex: Space Marines  content in Warhammer 40,000: The App.

    $70.00
    in stock
    view item
    Warhammer 40k Codex : Tyranids
    Warhammer 40k Codex : Tyranids
    Games Workshop

    Games Table Top Games Warhammer 40k Games Workshop Tyranids : Codex 9781804572313

    10th Edition

    The Tyranids are an all-consuming alien swarm from beyond the known galaxy. Driven by the vast and ineffable intellect of the Hive Mind, their tendrils drive into fresh systems with every passing hour. These single-minded metapredators cannot be reasoned with, bought off, or put to flight. They seek only to strip each new world they encounter, devouring every shred of biomass to feed the relentless advance of the hive fleets and leaving dead, airless husks in their wake.

    Endlessly adaptable, the Tyranids possess no mechanical technology. Instead, their weapons and wargear are symbiotic or parasitic organisms, bonded with their wielders and capable of annihilating prey with hails of bio-acid, living projectiles, and ravaging psionic energies. From seething masses of warrior organisms to malevolent leader-beasts and walking battle-tank-sized monsters, the Tyranid swarms are as nightmarish as they are unstoppable.

    This book is an essential guide for anyone who wants to collect Tyranids and unleash the power of the Hive Mind on the tabletop. Inside these pages, you’ll find all the rules you need to play a Tyranids army in games of Warhammer 40,000 – including Crusade and Combat Patrol rules – along with detailed accounts of their rapacious behaviour, divergent hive fleets, horrifying biotechnology, and invasions past and present.

    Inside this 120-page hardback book, you'll find:
    – In-depth background information exploring the alien nature and murky origins of the Tyranids, from their nightmarish biology to the history of the Tyrannic Wars
    – Stunning artwork highlighting the horrifying variety and vast scope of these ever-evolving xenos swarms
    – 47 datasheets detailing the profiles, wargear, and unique abilities of every Tyranids unit, from swarming Termagants to the mighty Norn Emissary
    – Six themed Detachments for Tyranids armies, such as the Invasion Fleet and Crusher Stampede, each with their own set of special rules
    – Crusade rules for infesting and consuming entire planets in your narrative campaigns, as your army feasts on its victims and develops new adaptations
    – Self-contained Combat Patrol rules and a painting guide, allowing you to play fast-paced games with the Vardenghast Swarm
    – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring a variety of Tyranid hive fleet colour schemes

    This book also contains a one-use code to unlock  Codex: Tyranids  content in Warhammer 40,000: The App.

    $70.00
    in stock
    view item
    Warhammer Age Of Sigmar Daughters Of Khaine : Maleneth Witchblade
    Warhammer Age Of Sigmar Daughters Of Khaine : Maleneth Witchblade
    Warhammer Age Of Sigmar

    Games Table Top Games Warhammer Age Of Sigmar Warhammer Age Of Sigmar Daughters Of Khaine : Maleneth Witchblade

    Releases March 8th 2025

    Maleneth Witchblade was trained as an assassin by the Daughters of Khaine, but now acts as an agent of the Order of Azyr. She accompanies the legendary duardin hero, Gotrek Gurnisson, as he travels the Mortal Realms.

    This multipart plastic kit builds Maleneth Witchblade, a deadly assassin for use in your games of Warhammer Age of Sigmar. If you've read Gitslayer, Soulslayer and Ghoulslayer, you'll know she is deadly in her own right – an expert with daggers. Take Maleneth to the tabletop where she can continue to reap scores of foes and write a new saga for herself.

    This kit contains 10 plastic components, and 1x Citadel 32mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.

    $53.00
    in stock
    view item
    Warhammer 40k Astra Militarum : Hell's Last
    Warhammer 40k Astra Militarum : Hell's Last
    Warhammer 40k

    Games Table Top Games Warhammer 40k Warhammer 40k Astra Militarum : Hell's Last

    Releases March 8th 2025

    Hell's Last is the nickname given to the Cadian 101st regiment, which stands at the forefront of Humanity's war against the darkness. Minka Lesk is the Captain of the seventh company – she leads her veteran command squad to victory in the face of impossible odds. With her marches the legacy of Cadia, new and old, trueborn and transplant… for as long as they still fight, Cadia stands.

    This multipart plastic kit builds the legendary Captain Minka Lesk, as well as her companions, for your Astra Militarum armies in games of Warhammer 40,000. Her cadre has come straight from the pages of her Black Library novels and includes Confessor Talbeas holding the regimental standard, veteran Trooper Jaromir toting his signature melta rifle, the sinister Commissar Shand, and the stealthy Veteran Sergeant Grawnya. Take them to the tabletop and find new ways to grow their epic saga.

    This kit contains 29 plastic components, including scenic bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.

    $95.00
    in stock
    view item
    Warhammer The Old World High Elf Realms : Swordmasters Of Hoeth
    Warhammer The Old World High Elf Realms : Swordmasters Of Hoeth
    Warhammer The Old World

    Games Table Top Games Warhammer The Old World Warhammer The Old World High Elf Realms : Swordmasters Of Hoeth

    The Swordmasters of Hoeth are exemplars of the martial arts, capable of incredible feats of arms. Trained at the White Tower, the greatest seat of learning in the world, these warrior-scholars master every nuance and facet of sword fighting.

    This multipart plastic kit builds 30 Swordmasters of Hoeth, an elite heavily armoured infantry unit for your High Elf Realms armies in games of Warhammer: The Old World. They are designed to be fielded as two units of 15, each with their own champion, standard bearer, and musician. The champion can be built with his arm raised or with his sword at rest, the standard bearer has a choice of two banners, and the musician can take one of two different horns, making it easy to customise both units.

    This kit contains 44 plastic components, and 30x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

    $100.00
    in stock
    view item
    Warhammer The Old World High Elf Realms
    Warhammer The Old World High Elf Realms
    Warhammer The Old World

    Games Table Top Games Warhammer The Old World Warhammer The Old World High Elf Realms

    The White Lions of Chrace have served the Phoenix Kings since the time of Caledor the First. A warrior can only join the ranks of the White Lions after displaying considerable valour and skill upon the battlefield. They must then also complete the traditional rite of a Chracian warrior – to hunt and kill a white lion.

    This multipart plastic kit builds 20 White Lions of Chrace, tough and hard-hitting elite infantry for your High Elf Realms armies in games of Warhammer: The Old World. They can be assembled as one large unit, or two units of 10 warriors, each with their own optional champion, standard bearer, and musician. The champion has multiple head and arm options to choose from, and the standard bearer has a choice of two different banner toppers, making it easy to customise your units.

    This kit contains 204 plastic components, and 20x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

    $100.00
    in stock
    view item
    Warhammer The Old World High Elf Realms : Lord On Dragon
    Warhammer The Old World High Elf Realms : Lord On Dragon
    Warhammer The Old World

    Games Table Top Games Warhammer The Old World Warhammer The Old World High Elf Realms : Lord On Dragon

    The most aggressive High Elf Lords will ride a Dragon into battle, where few can withstand their onslaught. These mighty and noble creatures hail from Ulthuan, and can be found slumbering in colossal caverns, deep within the Dragon Spine Mountains.

    This multipart plastic kit builds a Lord on a Moon or Sun Dragon, who can be used to represent a Prince in High Elf Realms armies in Warhammer: The Old World. Both terrible and graceful, these ferocious creatures are feared by any who would oppose the High Elves, and their riders make ideal generals for larger armies. You can alternatively build the rider as an Archmage on a Moon or Sun Dragon, or a Dragon Mage on a Star Dragon, combining magic and a monster to open up even more tactical options for your force.

    The Lord has a choice of two heads, can be armed with a lance, hand weapon, great weapon, or bow, and can be equipped with a shield or horn. The Mage has two head options, and a choice of different magical staffs. The dragon has different cosmetic options for the head, spine, and tail, and there are also optional basing accessories. However you choose to build the kit, you'll be able to personalise it as you wish.

    This kit contains 75 plastic components, and 1x Citadel 60mm by 100mm Rectangular Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

    $95.00
    in stock
    view item
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