Games Books Black Library Siege of Vraks (PB) A Death Korps Novel Vraks is an armoury world vital to the struggling Imperium and its efforts to resist the wider threats to Humanity. The planet is a key link in the long supply chain that keeps the beleaguered Imperial regiments stationed around the Eye of Terror ready for war. The stoic Death Korps of Krieg have been assigned to this desperate world's defence. The grim soldiers of this regiment are born to serve the Emperor, as below Krieg’s irradiated surface is a human factory, existing only to produce soldiers destined for the front lines of the Imperium’s most toxic and gruelling warzones. These indoctrinated soldiers are unflinchingly loyal, and willing to sacrifice themselves without question or regard to ultimately win victory. They will need all these qualities to face the horrors awaiting them on Vraks… READ IT BECAUSE Understand just how the Death Korps of Krieg have earned their reputation as the Imperium’s most ruthless fighters in this gripping tale of desperate defence and defiant loyalty. Even when all seems lost, new ways to survive and fight are unearthed, as an officer named Tyborc, expecting to die, finds a new way to live. THE STORY Vraks has fallen. Mustering an army from the ranks of the Death Korps of Krieg, the Astra Militarum embarks on a long and desperate siege to save the planet from the madness of an apostate preacher. It will last seventeen years, cost the lives of millions, and attract the attention of daemons and heretics alike, but the Death Korps must claw back victory, inch by bloody inch, from the hands of the enemy. Written by Steve Lyons. Releases Feb 22, 2025
Games Books Black Library Verminslayer (HB) A Gotrek Gurnisson Novel Greywater Fastness – an industrial canker in the heart of Ghyran. Foundries and metalworks pump soot and fire endlessly into the skies of the Realm of Life. Dusty streets hide peril at every turn, and attacks by the Dreadwood Sylvaneth hamper the city’s relentless encroachment. READ IT BECAUSE Gotrek takes on some of his earliest enemies again – the scheming skaven! It may be a different time, and a different world, but the legendary Slayer hasn't lost his knack for dealing with vermin. THE STORY Gotrek Gurnisson barges into Greywater Fastness seeking answers as to why his Fyreslayer rune is mysteriously waning. But finding them in the stronghold's clogged and blackened arteries may prove far more difficult than first thought, and with skaven warlocks building something deep underground – something that will cement their place in skavendom forever – Gotrek begins to wonder if he might instead find that which has eluded him these past ages – his doom. Written by David Guymer.
Games Books Black Library The Dark Coil Damnation A Warhammer 40,000 Anthology In the strangest corners of the galaxy, disparate factions, cults and empires make war and confront deadly truths in a constant fight for survival… But nothing amongst these stars occurs in a vacuum. Look closer, and see that space and time are malleable concepts, and the touch of the warp is upon the most unexpected places. READ IT BECAUSE Peter Fehervari's Dark Coil tales spin an intricate web across the grim darkness of the far future. From the fecund jungles of the Dolorosa Coil, to a shrine world ruled by a mysterious cult with a world-ending secret. THE STORY The Coil is a vast tangle of plot threads that extends across space and time, connecting characters, places, and events, often in bizarre ways, with people slipping from one story into another, occasionally via fissures in the skin of reality. The Dark Coil can also be considered an expression of Chaos – a manifestation that has infiltrated our universe via its constituent tendrils. CONTENTS The Greater Evil (short story) Fire Caste (novel) Out Caste (short story) A Sanctuary of Wyrms (short story) Altar of Maws (short story) Vanguard (short story) Fire and Ice (short story) Cast a Hungry Shadow (short story) Cult of the Spiral Dawn (novel) Written by Peter Fehervari.
Games Books Black Library Eisenhorn Malleus Releases November 29th 2024 An Illustrated Hardback Edition of Book 2 in the Eisenhorn Series Inquisitor Eisenhorn must track down and defeat the forces who would destroy him or face the wrath of the Ordo Malleus... READ IT BECAUSE Eisenhorn's back in this classic thriller. When the Inquisitor finds himself on the run, and accused of crimes he didn't commit, just how much is Eisenhorn willing to compromise himself, his closest friends, and his very soul – all for a chance to clear his name? THE STORY A century after his recovery of the alien Necroteuch, Gregor Eisenhorn is one of the Imperial Inquisition's most celebrated agents. But when a face from his past returns to haunt him, and he is implicated in a great tragedy that devastates the world of Thracian Primaris, Eisenhorn's universe crumbles around him. Further, the daemon Cherubael is back, and seeks to bring the inquisitor to ruin - either by his death, or by turning him to the service of the Dark Gods. ABOUT THIS EDITION Celebrating 20 years since Dan Abnett's classic Eisenhorn novel first released, this new edition of the second book in the series contains 15 moody black, white, and red illustrations to complement the story. It also contains more than 90 author commentary notes throughout the book and a new afterword by the author. Written by Dan Abnett.
Games Books Black Library The Ghosts Of Barak-Minoz Releases November 29th 2024 A Warhammer Age of Sigmar Novel When a long-lost crew member returns from seemingly certain death, Drekki Flynt is thrown into an adventure that could make his fortune – or doom him and all the crew of the Aelsling to eternal torment. READ IT BECAUSE Drekki Flint's adventures continue as he embarks on a quest to find the legendary Barak-Minoz. Can he walk away with its riches or has the swashbuckler bitten off more than he can chew? THE STORY Drekki Flynt is in trouble… again. Believed lost after falling into the deadly maelstrom known as the Eye of Testudinous, Evtorr, one of Flynt’s old crew, is found alive and well. Kind of. He’s raving mad, won't shut up about the fabled Dead Air, and worse, shadowy assassins from Ulgu seem dead set on making sure Evtorr doesn't rejoin his fellows aboard the Aelsling. There is something in Evtorr’s ravings that piques Drekki’s interest and that he can't let go – the Dead Air is the last known location of the famed Barak-Minoz. If they can just get there… Well, Drekki Flynt can smell aether-gold a realm off, and surely Barak-Minoz is dripping with riches just ripe for the taking. But there are forces at work that would stop Drekki from finding out what happened to Barak-Minoz. To even locate it, he must do what no captain has ever done before – navigate the Eye of Testudinous, and live to tell the tale! Written by Guy Haley.
Games Books Black Library Skaventide Releases November 29th 2024 A Warhammer Age of Sigmar Novel Beyond the mountain range of the Adamantine Chain, Aqshy lies destroyed. Noxious fires light up the horizon, death skitters in the smoke, and a wasteland of horror threatens the entire realm. Humanity has but a single hope: the Reclusians of the Ruination Chamber. These Stormcast Eternals, though few in number, are the only force capable of enduring the perils of this dark era, for their souls are already broken. READ IT BECAUSE Experience a desperate race against time as Stormcast Eternals of the Ruination Chamber find themselves fighting not only the scheming and skittering Skaven, but also the cruel realities of their own shattered souls, and inevitable destinies. THE STORY Deep in the heart of the Skaven apocalypse, where survival lies on a knife edge, ratmen and Reclusians alike race towards a prize that will turn the tide of war – a lost Stormcast brother. Should the enemy uncover his forbidden knowledge, Aqshy will surely fall, so, for the chosen of Sigmar, failure is not an option. The journey is long and full of strife, and for the mortal acolytes who accompany the Reclusians – guardians of their memories and faith – it may be the last steps they take. Yet together, they are hope when hope is dying, a truth they all must seize upon. For without it, they are victims of nightmares and shadow, ushering in this new Hour of Ruin. Written by Gary Kloster.
Games Books Black Library Broken Crusade A Black Templars Novel The Black Templars of the Second Dornean Crusade attempt to join the rest of their fleet to relieve a siege on the shrine world, Tempest. Thrown off course by a warp storm, and beset by doubt, can they cling to their faith and come to their brothers’ aid? READ IT BECAUSE This story offers insight into the relationship the Black Templars have with faith, and their sense of destiny. Plus, there's always plenty of action when the followers of Khorne are involved. THE STORY On the fringes of the Cicatrix Maledictum, the Black Templars of the Second Dorean Crusade tear through the void to join the crusade fleet on the sands of Tempest – an ancient, storied shrine world. Assailed by the murderous warbands of the Blood God, the crusade has come to burn the planet clean of the Ruinous Powers once and for all. But when a violent warp storm scatters the fleet, the Dauntless Honour is left battered and alone in the void. Besieged by doubt, Castellan Emeric and his brothers must cling to their faith and carve a way to Tempest. For it is there that their battles will truly begin, and the cost of victory may be more than even they are prepared to pay. Written by Steven B Fischer.
Games Books Black Library Da Big Dakka Releases November 9th 2024 An Ufthak Blackhawk Novel Ufthak Blackhawk reckons he’s in for it. Da Meklord has summoned him, and the Gargantsmasha just knows his boss wants to kick his teef in and be done with it. READ IT BECAUSE Follow Ufthak Blackhawk as he faces the drukhari in the teeming fighting pits of their dark city of Commorragh and he finds himself challenged to gladiatorial combat against the masters of pain. THE STORY Out of options, Ufthak leads his Waaagh! through the mysterious webway, to a place where kunnin’, sneakin’, and thinkin’ are the name of the game. A place with little truck for muscle and brawn – Commorragh, the Dark City. Here, where kabals and haemonculus covens pump psychic viscera into the warp, Ufthak is thrown into gladiatorial combat and soon finds himself up against an archon who will stop at nothing to prove she deserves to rule the Dark City – even if it means bringing Commorragh down around her. But the drukhari are about to discover that while orks may be simple, very little about them is ever straightforward. Written by Mike Brooks.
Games Books Black Library Anvils Of The Heldenhammer The Ancients A Warhammer Age of Sigmar Novel Against orders from her superiors and faced with a horde of the Blood God’s faithful, a Stormcast Eternal undertakes a mission that may prove more treacherous than she could have ever imagined. READ IT BECAUSE It’s an action-packed adventure following a Stormcast Eternal that must decide whether what they truly believe to be right is more important than their faith in the God-king. THE STORY It has been twenty years since Anvilgard – now known as Har Kuron – fell to the Daughters of Khaine, and a terrible secret waits in the occupied city’s depths. Knight-Incantor Tivrain Greymantle is haunted by the call of her brothers and sisters, who Morathi-Khaine has imprisoned there, knowing that if they were killed or released, her perfidy would be revealed to Sigmar as he reforges their souls. Commanded by her superiors to forget their captured comrades, Tivrain resolves to do the unthinkable: defy Sigmar himself, brave the steaming jungles of Aqshy’s Crucible of Life, infiltrate Anvilgard, and liberate them. Pursued by her superiors and on a collision course with a horde of Khornate Bloodbound, Tivrain and her companions forge onward, unaware that their mission – and destinies – may prove more treacherous than they could have ever imagined. Written by Dale Lucas.
Games Books Black Library On The Shoulders Of Giants . And Other Stories To take the Coin Malleus is to pledge one's life, limbs, and death to the Dawnbringer Crusades. Fusil-Major Rosforth knows this better than most. Following an almost career-ending injury, he now rides into battle atop Slobda – ogor, Maneater and fierce, unlikely friend. Their bond is simple: Rosforth shoots, Slobda eats. READ IT BECAUSE While Grand Alliance Order features many heroic figures, few are as noble as the mortal defenders of the Cities of Sigmar, fighting on through pure grit and determination. These stories offer insight into what it must be like to face down foes that would drive others mad, defending one's family, friends, and way of life against beasts and monsters who want nothing more than to tear your home to shreds. THE STORY Something gnaws at the Realm of Ghyran. The skaven have come in their millions, and Rosforth and Slobda must somehow lead a despondent band of survivors to safety, relentlessly pursued by plague-infested tides of devious, ravenous vermin. Contents: – On the Shoulders of Giants , by Adrian Tchaikovsky – The Wanderer , by Hal Wilson – Hounds , by Christopher Allen – Roadwarden , by Liane Merciel – Murder by Moonlight , by Noah Van Nguyen – The Manse of Mirrors , by Nick Horth – Past Returns , by Hal Wilson – False Dawn , by Christopher Allen – River of Death , by Anna Stephens – The Siege of Greenspire , by Anna Stephens – The Book of Transformations , by Matt Keefe – The Nameless , by Hal Wilson
Games Books Black Library Rambo A Cinematic Adventure This Cinematic Adventure is set within the world of Rambo. Introducing 5e compatible rules around mass casualties and guerilla warfare. Cinematic Adventures™ are campaign settings that sit on top of the Everyday Heroes™ rules system. Part one gives you new game mechanics that fit the theme of the property. Part two gives you a full adventure set within that world. There will be something for everyone. You can buy these one at a time, or purchase all 8 in our Season Pass of Adventure.
Games Books Black Library Lelith Hesperax Queen Of Knives 9781804076347 Stock Photo , Not Actual Item
Games Books Black Library Genefather 9781804074930 Stock Photo , Not Actual Item
Games Books Black Library The Fall Of Cadia 9781804076392 An Astra Militarum Novel Cadia. This proud world stood defiant for centuries – a bulwark against the forces of Chaos residing in the Eye of Terror. All of this would change when it was targeted for destruction by Abaddon the Despoiler as part of his Thirteenth Black Crusade. READ IT BECAUSE The Fall of Cadia is a touchstone moment of the Warhammer 40,000 timeline. This incredible battle led to the opening of the Great Rift and ushered in a grim new era in which even greater threats assailed the Imperium. THE STORY Cadia licks its wounds in the wake of the Thirteenth Black Crusade. The heretic forces retreat on all fronts. The day is won. But Lord Castellan Creed cannot rest easy. Something tells him the assault was a mere prelude to something greater, something more final. He is right. Out of the Eye of Terror comes Abaddon the Despoiler, at the head of a warhost unmatched in scale since the dread days of the Horus Heresy. In the face of the looming apocalypse, Creed must weld the champions of Cadia into a bulwark capable of withstanding Abaddon’s fury. And in orbit, the Despoiler himself finds his own alliance teetering on a knife edge… This is a tale told at epic scale, from the tables of high command to the slaughter of the pylon fields, and with a huge cast of characters from self-styled demigods to the rank-and-file foot soldiers of the Imperium. This is the story of Abaddon’s greatest conquest. This is Cadia’s last stand. Written by Robert Rath.
Games Books Black Library Skaventide 9781804076309 Release's July 13th 2024 A Warhammer Age of Sigmar Novel Beyond the mountain range of the Adamantine Chain, Aqshy lies destroyed. Noxious fires light up the horizon, death skitters in the smoke, and a wasteland of horror threatens the entire realm. Humanity has but a single hope: the Reclusians of the Ruination Chamber. These Stormcast Eternals, though few in number, are the only force capable of enduring the perils of this dark era, for their souls are already broken. READ IT BECAUSE Experience a desperate race against time as Stormcast Eternals of the Ruination Chamber find themselves fighting not only the scheming and skittering Skaven, but also the cruel realities of their own shattered souls, and inevitable destinies. THE STORY Deep in the heart of the Skaven apocalypse, where survival lies on a knife edge, ratmen and Reclusians alike race towards a prize that will turn the tide of war – a lost Stormcast brother. Should the enemy uncover his forbidden knowledge, Aqshy will surely fall, so, for the chosen of Sigmar, failure is not an option. The journey is long and full of strife, and for the mortal acolytes who accompany the Reclusians – guardians of their memories and faith – it may be the last steps they take. Yet together, they are hope when hope is dying, a truth they all must seize upon. For without it, they are victims of nightmares and shadow, ushering in this new Hour of Ruin. Written by Gary Kloster.
Games Books Black Library Ciaphas Cain : Vainglorious 9781804073575 Book 11 in the Ciaphas Cain Series Ciaphas Cain is nearing retirement, but of course his fate leads him into a twisted web of deception, corruption, and an unfortunate amount of mortal peril. This time, it’s the Adeptus Mechanicus throwing spanners into his future plans of heroic rest and relaxation. READ IT BECAUSE The darkly hilarious saga of a reluctant hero continues – packed with all the action, wit, and hijinks you’ve come to expect from Ciaphas and his comrades. THE STORY When the flow of desperately needed weapons for the Astra Militarum slows to nothing from a newly founded forge world, there’s only one man able and (un)willing to investigate… Ciaphas Cain, Hero of the Imperium. With Cain’s desperately sought-after retirement on the line, the Imperium’s most reluctant commissar must navigate insidious assassination attempts against his person, legions of mutinous skitarii, heresy within the upper echelons of the Adeptus Mechanicus itself… and a hidden foe, pulling the strings, with an agenda that could threaten the future of Imperial rule in the Damocles Gulf. Written by Sandy Mitchell.
Games Books Black Library War For The Mortal Realms 9781804075524 A Warhammer Age of Sigmar Omnibus I have a story to tell you… I shall start at the breaking of the Tempest, where history begins… READ IT BECAUSE Follow the tumultuous saga of the Mortal Realms in a single volume – from the battles against the forces of Chaos, through the Soul Wars against the hordes of Nagash, to the chosen warriors of Sigmar fighting in the Era of the Beast. THE STORY The Mortal Realms are lost. From the ashes of the World-that-Was, the God-King Sigmar plucks from oblivion the souls of warriors that die in his name, and on the Anvil of Apotheosis reforges them anew. These brave but damaged Stormcast Eternals face near-insurmountable odds to bring Sigmar’s light back to the Mortal Realms, and reclaim them from the grasp of the ascendant Ruinous Powers of Chaos. CONTENTS : - The Gates of Azyr (Novella) by Chris Wraight - Soul Wars (Novel) by Josh Reynolds - Dominion (Novel) by Darius Hinks
Games Books Black Library Yndrasta The Celestial Spear 9781804079447 An Age of Sigmar Novel Only the kill soothes the storm in my soul. Only the kill proves I am the daughter Sigmar made me to be. READ IT BECAUSE Follow Sigmar’s Prime Huntress, Yndrasta, as she stalks her prey through the treacherous Realm of Ghur. Can she find and slay this creature, or will she discover a more dangerous monster in her own reflection? THE STORY The nomadic sled-city of Riika-Min glides endlessly along the icy tundra of Ghur, its denizens’ existence entwined with the rhythm of the realm. But something is disrupting the balance of the Realm of Beasts, and when a kraken suddenly attacks, Sigmar sends his master tracker, Yndrasta, the Celestial Spear, to hunt it down. In Riika-Min, Yndrasta meets Njda, trying to guide her people to safety. Njda is at once fearful and in awe of the golden-clad warrior from the sky, and soon learns how dangerous it can be to get between a hunter and her quarry – because for all her fearsome beauty, Yndrasta is just as deadly as the beast they seek. As they close in on their target, Njda must teach Yndrasta the ways of the Realm of Beasts, and she soon finds herself wondering who the real monster is – the leviathan lurking in the deep, or the Celestial Spear sent down from the heavens? Written by Noah Van Nguyen.
Games Books Games Workshop Codex : Adeptus Custodes 9781804573365 Release's May 4th 2024 The Adeptus Custodes are towering champions clad in gleaming auramite who will protect the Emperor at any cost. With bodies and minds honed through ancient secrets of gene-alchemy and wielding individually crafted weapons of incredible potency, even a small band of these terrifying exemplars can carve a bloody path through hordes of foes. They fight side by side upon the battlefield with the cold-eyed witch seekers of the Sisters of Silence. Theirs is an eternal war, for the threats to the Master of Mankind are manifold and spread across the stars, but they wage it with breathtaking skill and ferocity, for to falter is to doom all of Humanity. Codex: Adeptus Custodes is your essential guide to using the Adeptus Custodes and Sisters of Silence in your games of Warhammer 40,000, as well as collecting, building, and painting them. You'll find everything you need to use them in narrative Crusade games and games of Combat Patrol. The book is loaded with artwork, stunning examples of painted miniatures, and immersive background material to inspire you. Inside this 112-page hardback book, you'll find: – Background material exploring the role of the Adeptus Custodes and Sisters of Silence, their sub-factions, and how they're recruited and trained – Majestic artwork and photography showcasing the awe-inspiring beauty of the Adeptus Custodes, each a work of art in its own right – 18 datasheets with the profiles, weapons, and potent abilities of every Adeptus Custodes and Sisters of Silence unit – Four themed Detachments, like the Auric Champions and Null Maiden Vigil, each with their rules and specialisations – Crusade rules for sending your force on vital missions all across the galaxy, in the name of the Emperor – Combat Patrol rules and painting guide for Tristraen’s Gilded Blades – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring plenty of gleaming gold armour and deep, rich reds, along with variant colour schemes This book also contains a one-use code to unlock Codex: Adeptus Custodes content in Warhammer 40,000: The App.
Games Books Black Library Children Of Teclis 9781804073629 Release's May 4th 2024 A Lumineth Realm-lords Novel Loreseeker Elarin delves into the tomb-prison of Nagash, in order to prevent his resurrection. What she finds there is very different from what she expects. READ IT BECAUSE It’s a fascinating glimpse of two very different aelven cultures – the blighted and desperate Idoneth Deepkin, and the skilled but haughty Lumineth Realm-lords. THE STORY Nagash is cast down. The Lumineth stand triumphant. Mighty Teclis, in his wisdom, has left his children to guard the tomb of the Great Necromancer. Loreseeker Elarin the Illuminated is one such soul. Determined to prevent Nagash’s resurrection, she delves deeper than any other, risking both the ire of her allies and her very being to uncover the secrets of Marrowscar. However, a hidden danger lies at the heart of this ancient Ossiarch necropolis. The Idoneth Deepkin, reavers from the ocean floor, intend to use Marrowscar’s forbidden knowledge to heal their withered souls, even at the cost of Lumineth lives. If Elarin is to save her kin and stop the return of the God of Death, she must do the unthinkable and damn her Deepkin cousins to their nightmare existence. Written by Evan Dicken.
Games Books Black Library Shadow Of The Eighth 9781804073612 Release's April 20th 2024 A Minka Lesk Novel As Cadia burned, one young recruit rose to prominence. Now a respected captain, Minka Lesk and her Cadian 101st are on a mission to track down the missing 8th Regiment on a nightmarish war-wracked planet. READ IT BECAUSE The next chapter in Minka Lesk's saga after her battles in Traitor Rock explores both the horror and glory of the Cadian legacy in a violent galaxy. THE STORY The forces of Cadia struggle ever onward, desperate to avenge the destruction of their home world and prove that even in the wake of profound loss, they remain the exemplars of the Astra Militarum. When Minka Lesk and the Cadian 101st discover a relic of the missing Cadian 8th – thought lost in the planet’s defence – they see an opportunity to right a past wrong, and follow the trail to Telken’s Rest, a world at the core of the Chaos warlord Drakul-zar’s collapsing regime. But the Imperium are not the only force to pounce upon the carcass of Telken’s Rest, and Minka soon discovers that there are dark secrets hidden amidst the icy sprawl of hab blocks and manufactoria. As the past comes back to haunt them, the Cadian 101st face a choice – will they stand firm and do what needs to be done, or will the spectre of what they have lost lead them astray? Written by Justin D Hill.