Games Board Games Dungeons & Dragons Dungeon Scrawlers Heroes Of Undermountain Description In Dungeons and Dragons: Dungeon Scrawlers: Heroes of Undermountain, you and other adventurers are drawn together to delve into Undermountain, an immense underground of dungeons created by the Mad Mage, Halaster Blackcloak. Use your markers to trace your path, defeating Monsters, casting Spells, connecting Artifact Fragments, and collecting shiny Treasure on the way! The round ends when one player defeats that dungeon’s mighty Boss, so you only have a few minutes to collect as much loot as possible! The player with the most points after exploring three dungeons is the winner! At the beginning of each game, players pick one of five Characters, each with a thematic ability that helps them collect one type of points easier, as they draw their line through the maze. Normally Monsters or Treasure need to be entirely covered with marker to be collected. But Rogues only need to touch treasure, and barbarians only need to fill in the monsters’ heads to defeat them! While anyone can cast a spell by tracing an intricate pattern, a Wizard only needs to draw a small circle! Dungeon Scrawlers contains 10 unique mazes of increasing complexity, introducing new challenges as you go. These include portals, locked doors, multiple bosses, time limits, and more! With multiple paths through each maze, and over 100 different 3-maze combinations, you’ll never have to stop scrawling! Components: 20 Double-sided Dungeon Sheets. (4 each of 10 different dungeons) 5 Character tiles 12 Key Tokens 8 Orb Tokens 4 Dry-erase Markers 1 Rule book
Games Board Games Granna Hansel & Gretel About this item COOPERATIVE GAMEPLAY: players try to escape from the witch Baba Yaga to grab gingerbread cookies. Position the candy pieces on the grid to move Hansel & Gretel out of Baba Yaga's reach DEVELOPS MATH & OBSERVATION: to win the game, players need to count the number of spaces the game characters are moving to avoid getting caught. NO PLASTIC: all pieces are made of recyclable cardboard. The thick cardboard allows to build a 3D gingerbread house that gives the game a lot of table presence. FEEL THE MAGIC OF A CLASSIC FAIRYTALE: the games takes all the main elements of the classic fairytale to make the players take part in the story. From the gingerbread house to the evil witch, all the game elements have a role in the original story. PART OF THE GRANNA FAIRYTALE SERIES: Try the other games from the Granna fairytale game. Hansel & Gretel is the second title from the line and offer a fun new game experience.
Games Board Games Tactic Games Classic: Deluxe 5 in 1 Tin 5 Solid Wood Games Contains 5 of the most popular games in the world!: Chess, Checkers, Backgammon, TicTacToe, Domino
Games Board Games Amigo Pick a Pen Gardens 6.8 Each turn in Pick a Pen: Gardens , the active player rolls the five colored pencils, then chooses one and marks spaces on their individual player sheet. Each other player in turn drafts a pencil and uses it. Pencils show symbols on their different sides, and the symbols on top of the chosen pencil determine what players do on their sheets. Each sheet shows bordered gardens, and on a turn, you fill in the indicated number of spaces in that color; all of those spaces must be adjacent to one another, in addition to being adjacent to everything colored previously. Your goal is to fill gardens with only a single color or with five different colors, scoring bonus points as you do so. The game ends when a player has completely colored all of their gardens or failed to color in five times. Pick a Pen: Gardens includes three difficulty levels of player sheets, with flowers and trees on sheets 2 and 3 to help you earn bonus points in different ways.
Games Board Games Amigo Pick a Pen Reefs 6.4 Each turn in Pick a Pen: Reefs , the active player rolls the five colored pencils, then chooses one and marks spaces on their individual player sheet. Each other player in turn drafts a pencil and uses it. Pencils show symbols on their different sides, and the symbols on top of the chosen pencil determine what players do on their sheets. Each sheet shows colored dive locations in the reefs. You can have only one route per color, so if you don't yet have a route of that color, you start one at an empty dive location; otherwise, you extend your existing route of that color. The symbols on the pencil indicate how many steps you can color in and whether you have to go straight or can choose freely. If you reach treasure chests or coins on your route, you can color in bonus points on your sheet. The game ends when one of the players has colored a certain number of treasures or all of their coins. You each have a score sheet of the same level, on which you color in routes from different dive locations. The starting player first rolls all the pencils, each of which has a different color. There are different symbols on its sides. They show how many steps the route consists of that you can color on your score sheet. Pick a Pen: Reefs includes three difficulty levels of player sheets, with sheets 2 and 3 featuring vortices and propellers that can hinder or help you in different ways when coloring routes.
Games Board Games Ares Sword & Sorcery: Myths of the Arena 8.7 Myths of the Arena offers endless challenges for Heroes of any Soul rank, thanks to 4 different playing modes. You can play Myths of the Arena as a co-op quest using the "Gods of the Arena" playing mode - a series of connected missions/challenges of increasing difficulty, ending in your fight with the Legends of the Arena, to win epic treasures. But you can also use this expansion to enjoy using your Sword & Sorcery Heroes and Enemies using 3 bonus playing modes: Lords of Endless Pain, where you find out how long can you hold your ground against an infinite horde of blood-thirsty enemies. Kings of the Pit, where your challenge is to conquer the sacred altars and defend them. Clash of the Heroes, where for the first time Heroes can fight against each other in duel - one vs. one, alone with a mercenary at your side, or team vs. team. Nemean Lion, in two different versions - a red Enemy and a Master enemy; Cerberus, the infernal creature from the world of Black Rose Wars, also in two different versions - a red Enemy or a Master enemy; 15 new Cards - Events, Traps, Treasures. 12 new Map tiles to build the legendary Arena of Talon, in a "day" and "night" version, including the 4 corner "gladiators' pits," creating different setups for different challenges. The tiles are compatible with normal S&S tiles to create custom missions. 6 double-sided Trap overlays, to create 12 different lethal effects in the arena - whirling blades, fire pits, ice traps, sharp spears, and more! Myths of the Arena can be played in the Ancient Chronicles campaign, but it is also completely compatible with Immortal Souls, and can be played in that campaign as well.
Games Board Games Jester Barbarian Kingdoms 8.2 "Gold is the lifeblood of the war!" As the Hun horde swept across Europe, they forced the Germanic tribes into exodus. These warlike peoples spread within the borders of the Western Empire and, by dint of looting and war, will eventually cause the collapse of the Empire. In the twilight of antiquity and at the dawn of the Middle Ages, the so-called "barbarian nations" founded kingdoms on the former imperial territory. In Barbarian Kingdoms , an asymmetrical and competitive strategy game, each player controls their own nascent kingdom and competes for supremacy over Western Europe. The first player to control seven territories or to eliminate two opposing kings wins. On a turn, each player chooses and resolves a single action of their choice: Recruitment: deploy a warrior from the reserve by paying a cost Taxation: collect money from the provinces in their kingdom Assault: invade a province or attack an enemy unit Maneuvers: reposition their units in their provinces or towards the sea Claim: try to take control of a province by paying a cost Assault and claim actions can be immediately challenged by an opponent and resolved by a battle. During the battle, a bribe may be paid to the opponent to try to reverse the outcome. Players must be vigilant in positioning their forces (with the constraint of a maximum of one unit per province), keep an eye on their opponents, and take advantage of their two asymmetrical powers: that of their kingdom and that of their king.
Games Board Games Ares War of the Ring: Fire and Swords This second expansion for Ian Brody's War of the Ring: The Card Game introduces new scenarios to the base game, including one that allows to play with up to six people. In addition to that, War of the Ring: The Card Game – Fire and Swords features 60 faction cards, 9 new paths, 9 new battlegrounds, and 13 skirmishes , a new type of battleground to represent the smaller settlements and fortifications of the War of the Ring , places like the Fords of Isen and Bree. This expansion adds three new factions to the game: Northmen for the Free Peoples; and Easterlings and Ruffians for the Shadow.
Games Board Games Amigo Magic Dwarf 6.3 In Magic Dwarf , you want to race the sorcerer's apprentices as quickly as possible to the end of the path to collect crystals for their magic wands from the dwarf Rupert, but you must avoid the witches to do so. To set up, place the game boards to create a colorful path, place all of the apprentices on the end of the path opposite the mine, and scatter the cards face down around the table. The first player reveals two cards, then uses one of them to move the depicted character — apprentice or witch — to the next field on the path of the same color. The remaining card stay face up, then the next player reveals a new card, chooses one of the two, etc. If all of the sorcerers' apprentices make it to the mine before the witches, the players all win together. Magic Dwarf can be played at different levels of difficulty, and it can also be played competitively in addition to co-operatively.
Games Board Games Amigo Cabanga! 6.9 In Cabanga! , players try to get rid of their hand of cards as quickly as possible — but ideally without picking up penalties along the way. After the row cards and starting cards in all four colors have been placed in the middle of the table and players each have a hand of eight cards, the round begins. Players then take turns placing one card next to the matching row card in the middle, ideally with as small a difference as possible because the larger the number gap, the greater the chance that the other players will call out "Cabanga!" and throw cards with the values between the two number cards to the active player. These thrown-in cards are placed on the discard pile, then the active player must draw the same number of cards from the penalty pile. When a player has no more cards in hand, the round ends and all players count the points on their cards. As soon as a player has collected 18 points, the game ends and the player with the fewest points wins!
Games Board Games Amigo Schrödinger's Cats 5.8 Uncertainty didn't kill the cat, but that doesn't mean it's not dead. Dr. Erwin Schrödinger and Werner Heisenberg taught us that. We've all heard about the cats in boxes experiment, and maybe we're even curious about the results — but attempting such an experiment would be INSANE in real life! Now you can try your hand at challenging the uncertainty principle without risking the lives of innocent kittens or exposure to radioactive particles! Awww! In Schrödinger's Cats , players run experiments, form hypotheses, and try to one-up each other's research. Players take on the role of a cat physicist such as Albert Felinestein, Sally Prride, or Neil deGrasse Tabby. Using their special ability to help prove their hypothesis — or at least debunk someone else's — each cat physicist tries to determine the minimum number of alive cats, dead cats, or empty boxes across all the boxes in Schrödinger's lab. In more detail, each player starts with six cards in hand, along with a physicist card. The first player asserts how many identical cards — whether live cat, dead cat, or empty box — are present among all the cards in play. The next player can increase the number of this claim or call. Each player can use their ability once during the round. When a player does call, whoever was right — whether about the claim or about doubting that claim — stays in the game, while the other player is eliminated. Each remaining player gets a new hand with one fewer card, and you keep playing rounds until only one player remains.
Games Board Games Halli Galli Amigo 5.8 Halli Galli is a speed action game in which players watch for sets of exactly five fruit. The deck contains 56 playing cards showing four kinds of fruit in groups of 1 to 5 and a bell of the type found at hotel reception desks. The deck is distributed evenly between the players. All players hold their deck face down and take turns dealing one card face up in front of them. As each player reveals her next card, the instant you see a total of five of one kind of fruit on the table, hit the bell. If you're correct, you pick up all the played cards and put them into your deck; if you're wrong, you pay the other players one card each. When you run out of cards, you're out. When two players are left, they play until the bell is struck once more, then the game ends and the taller deck wins. Keep in mind that a five-of-a-kind can occur both when cards are revealed and when they're covered. If, for example, cards showing 3, 1 and 4 bananas are on the table and the 3 is then covered by a non-banana card, suddenly five bananas are showing and somebody better be reaching for the bell.
Games Board Games Pandasaurus Games The Game None Are You Ready to Play The Game? Nominated for the 2015 Spiel Des Jahrs (Game of the Year), players in The Game must work together to play cards into one of four different piles, with the hopes of discarding all 98 cards. The trick is, you aren't allowed to tell anyone else what cards you have, so you'll constantly be on edge as each card played could upset your best-laid plans.
Games Board Games Cephalofair Gloomhaven Buttons And Bugs 732388179008 Gloomhaven: Buttons & Bugs is a solo play game, with an original campaign story written by Isaac Childres, that features a playstyle similar to Gloomhaven in a fraction of the size. Gloomhaven: Buttons & Bugs is set after the events of Gloomhaven and Forgotten Circles . The Aesther recluse Hail has earned a reputation for being highly instrumental in saving the city from recurring disasters, and she absolutely hates it. Wannabe heroes are constantly barging in on her studies at the Crooked Bone, looking for help in becoming famous themselves — not to mention all the demons that come by looking for vengeance. She briefly considered moving, but as that would require effort, she instead just placed an enchantment on her front door: Anyone who attempts to open it becomes miniaturized and therefore is no longer a problem. Your character is one such wannabe hero. In an ill-advised attempt at fame, they try to visit Hail, and poof. Now they're the size of a mouse and have entered an entirely different realm of lawlessness and self-preservation. They must find a new way into the Crooked Bone to convince Hail to return them to their previous size. Each scenario is a single card, pitting one mercenary against a handful of enemies with simplified actions and AI. Each mercenary has a hand of just four double-sided cards, but they can be used twice — both the front and the back — before they are discarded. Attacks are resolved using a die in conjunction with a modifier table, and both the table and the mercenary ability cards can be improved as you level up throughout the campaign.
Games Board Games Dutch BLitz Game Dutch Blitz Enhanced Purple Expansion Dutch Blitz® is a highly interactive, highly energetic, family-friendly card game that will test your skills, smarts and speed. It’s the kind of game that makes your brain work really hard. But because you’re having so much fun, you won’t even notice. Perfect for parties and family game nights, Dutch Blitz® has been a favorite of card players for decades—and it’s more popular today than ever. Get ready for the ultimate upgrade with new colors and symbols! We've added 4 vibrant new colors and 4 quaint new symbols to make each player's deck stand out when playing with 5-8 friends. Brace yourself for "Double Dutch" gameplay that's faster, more engaging, and crazier than ever!
Games Board Games Hasbro Monopoly Flip Edition : Fortnite FORTNITE-INSPIRED MONOPOLY GAME: Flip. Outsmart. Survive. In this Monopoly Flip Edition: Fortnite board game, it's not about what players own—it's about how long they can survive FLIP TILES TO CHANGE BOARD: The dynamic gameboard includes 8 island tiles that flip to change the board and reveal well-known Fortnite locations, hazards, and more. Watch out for a damage trap! BE LAST PLAYER STANDING: In this battle royale, players earn and lose Health Point (HP) chips instead of Monopoly money. Players who lose their last HP are out! Be the last player with HP to win BUILD A LOADOUT: Each player chooses a Loadout card with a Permanent Item on it that lends them an advantage over other players. Store Loot Chest items there and use them to attack or heal ACTIVATE SPECIAL ACTIONS: Roll the action die to boost Health Points, target opponents, and draw Game Mode cards that unleash the Storm COOL GIFT FOR FORTNITE FANS: Looking for gifts for Fortnite fans? This Fortnite-themed Monopoly game is a great choice, and it's an exciting family board game for teens and adults
Games Board Games Ravensburger Horrified American Monsters Work together to protect the town of Cross Creek from Bigfoot, the Jersey Devil, Mothman, the Chupacabra, the Ozark Howler, and the Banshee of the Badlands! Each monster requires a different strategy to defeat. Adjust the difficulty by facing different groups of monsters, each represented by a sculpted miniature. Will you be victorious against American’s legendary cryptids?
Games Board Games Arcane Wonders Four Gardens Long ago, in a beautiful Eastern kingdom, a queen and her people pleased their Gods by building a mystical pagoda. The pagoda housed the four Gods and towered strong over the magnificent kingdom. As time passed, the queen fell ill, and she summoned her people to compete for her crown. The crown would be passed on to the person who could build the most pristine garden around the pagoda. The heir would be chosen by the four Gods themselves. The goal of Four Gardens is to accumulate the most points on the score board by completing landscape cards and finishing sets. Each finished set creates a panoramic view of a garden, and these sets are called (no surprise) "panoramas". Players can finish panoramas by first laying groundwork cards, acquiring resources by turning the 3D pagoda, and allocating those resources to satisfy the requirements of each groundwork card. Once satisfied, a groundwork card becomes a landscape card. Multiple landscape cards laid in the correct order create a panorama. Each God has their own satisfaction meter which expresses their goodwill towards the gardens and their builders. Players try to please the Gods by completing landscape cards and finishing panoramas.
Games Board Games Ares Quick Pick Mutant Dinosaur Park Quickpick: Mutant Dinosaur Park , the second title in the Quickpick games line, challenges players to pay close attention to everyone around the table, with the gameplay combininghumor, dexterity, and simultaneous action. On a turn, the imitator draws a dinosaur card and tries to recreate the sound he imagines the dinosaur would create, while the other players try to guess which dinosaur they are acting out. If a player guesses correctly, both guesser and imitator collect a card. Whoever collects the most cards by the end of the game wins.
Games Board Games AEG Cascadia Rolling Hills Simultaneously roll dice, collect wildlife, and complete habitat cards to fill in different environments in Cascadia. Use special actions to manipulate your dice, and dynamic completion cards to unlock powerful combos! Play on one of four unique Environment Sheets, each with its own special gameplay elements. Create the most harmonious ecosystem to win! Cascadia: Rolling Hills features unique content specific to the prairie environments of Cascadia! Contents: 3 Deluxe Wooden Central Dice 1 Unique Deluxe Wooden Special Central Die 6 Deluxe Wooden Personal Dice 30 Unique Habitat Cards 4 Unique Beginner Completion Cards 8 Unique Advanced Completion Cards 64 Double-sided Environment Sheets 64 Double-sided Tally Sheets 4 Player Aid Cards 1 Rulebook with Quick-reference Guide
Games Board Games AEG Cascadia Rolling River Simultaneously roll dice, collect wildlife, and complete habitat cards to fill in different environments in Cascadia. Use special actions to manipulate your dice, and dynamic completion cards to unlock powerful combos! Play on one of four unique Environment Sheets, each with its own special gameplay elements. Create the most harmonious ecosystem to win! Cascadia: Rolling Rivers features unique content specific to the riverine environments of Cascadia! Contents: 3 Deluxe Wooden Central Dice 1 Unique Deluxe Wooden Special Central Die 6 Deluxe Wooden Personal Dice 30 Unique Habitat Cards 4 Unique Beginner Completion Cards 8 Unique Advanced Completion Cards 64 Double-sided Environment Sheets 64 Double-sided Tally Sheets 4 Player Aid Cards 1 Rulebook with Quick-reference Guide